Roblox Usage Statistics: How Many People Play Roblox (2024)

Roblox is an online platform where millions of people come together to create, share, and explore 3D worlds. With over 79.5 million daily active users, Roblox is one of the most played games in 2024.

Users spend an average of 3.2 billion hours on the platform monthly, contributing to 17.4 billion engagement hours. The platform also features 5.3 million active experiences created by more than 2.5 million developers.

In this blog, we will look at key statistics about Roblox's growth, user demographics, and how people are using the platform. This will give a clear picture of Roblox's impact and its place in online entertainment.

Roblox Statistics 2024 (Editor's Picks)

  • Roblox has over 79.5 million daily active users worldwide.
  • Roblox currently hosts around 5.3 million games on its platform.
  • It is estimated that there are 99.62 million total players or subscribers on Roblox.
  • There are over 28.39k daily players on Roblox.
  • Roblox currently has over 2.5 million developers.
  • 80% of Roblox users prefer to access the game on mobile devices.
  • The average booking per monthly unique payer on Roblox is $19.34.
  • As of Q2 2024, Roblox has a total engagement hours of 17.4 Billion.

Roblox daily active users

As of the second quarter of 2024, Roblox has over 79.5 million daily active users. This represents an increase of 1.8 million users, showing a growth of 2.32% from the previous quarter. The number of Roblox users is predicted to reach 84.2 million by the end of 2024.

Daily-Active-Users-of-Roblox

Here is the table showing the total daily active users on Roblox

Year Daily Active Users of Roblox
2020 (Q1) 23.6 Million
2020 (Q2) 33.4 Million
2020 (Q3) 36.2 Million
2020 (Q4) 37.1 Million
2021 (Q1) 42.1 Million
2021 (Q2) 43.2 Million
2021 (Q3) 47.3 Million
2021 (Q4) 49.5 Million
2022 (Q1) 54.1 Million
2022 (Q2) 52.2 Million
2022 (Q3) 58.8 Million
2022 (Q4) 58.8 Million
2023 (Q1) 66.1 Million
2023 (Q2) 65.5 Million
2023 (Q3) 70.2 Million
2023 (Q4) 71.5 Million
2024 (Q1) 77.7 Million
2024 (Q2) 79.5 Million

Average-Daily-Active-Users-(DAUs)

Source: Roblox, Statista

User Engagement Hours On Roblox Games

In the second quarter of 2024, Roblox recorded a total of 17.4 billion engagement hours, representing a 4.19% increase from the previous quarter. Roblox’s total engagement hours for 2024 are projected to range around 72 billion by the end of the year.

Engagement-Hours-on-Roblox

Here is the table showing the total engagement hours on Roblox

Year Engagement Hours on Roblox
2020 (Q1) 4.88 Billion
2020 (Q2) 8.59 Billion
2020 (Q3) 8.71 Billion
2020 (Q4) 8.43 Billion
2021 (Q1) 9.67 Billion
2021 (Q2) 9.74 Billion
2021 (Q3) 11.18 Billion
2021 (Q4) 10.82 Billion
2022 (Q1) 11.82 Billion
2022 (Q2) 11.29 Billion
2022 (Q3) 13.4 Billion
2022 (Q4) 12.81 Billion
2023 (Q1) 14.49 Billion
2023 (Q2) 13.99 Billion
2023 (Q3) 16.04 Billion
2023 (Q4) 15.5 Billion
2024 (Q1) 16.7 Billion
2024 (Q2) 17.4 Billion

Hours-Engaged

Source: Roblox, Statista, Roblox Share Holder Letter

Roblox active users by age Group

In Q2 2024, Roblox had about 32.4 million daily active users aged 13 and under, and around 46.4 million users over 13. This represents a 0.93% increase for the younger group and a 3.34% increase for the older group compared to Q1 2024. The data shows that users over 13 are the largest segment of Roblox's user base.

By the end of 2024, daily active users are estimated to reach around 33 million for the younger group and 49.6 million for the older group.

The table below shows the daily active users on Roblox by age group

Year Daily Active Users on Roblox
13 Years and Under Over 13 Years
2020 (Q1) 13.3 Million 9.7 Million
2020 (Q2) 17.9 Million 14.6 Million
2020 (Q3) 19.3 Million 16.1 Million
2020 (Q4) 19.5 Million 17.2 Million
2021 (Q1) 21.3 Million 20.5 Million
2021 (Q2) 21.5 Million 21.4 Million
2021 (Q3) 23.1 Million 23.8 Million
2021 (Q4) 23.6 Million 25.6 Million
2022 (Q1) 25.5 Million 28.3 Million
2022 (Q2) 24.2 Million 27.7 Million
2022 (Q3) 26.4 Million 31.9 Million
2022 (Q4) 26 Million 32.4 Million
2023 (Q1) 28.7 Million 36.9 Million
2023 (Q2) 28.2 Million 36.8 Million
2023 (Q3) 29.7 Million 40 Million
2023 (Q4) 29.3 Million 41.4 Million
2024 (Q1) 32.1 Million 44.9 Million
2024 (Q2) 32.4 Million 46.4 Million

User-Engagement-Hours-On-Roblox-Games

Source: Statista

Most Played Roblox Games

Brookhaven RP is the most popular game on Roblox with an impressive 50.24 billion all-time visits. Next on the list is Adopt Me!, which has garnered 36.7 billion all-time visits with its engaging pet and family simulation gameplay. Blox Fruits follows closely with 36.12 billion visits, attracting players with its action-packed adventures.

Here is the table showing the most played games on Roblox

Name of the Genre No. of Visits
Brookhaven RP 50.24 Billion
Adopt Me! 36.7 Billion
Blox Fruits 36.12 Billion
Tower of Hell 23.36 Billion
MeepCity 16.01 Billion
Murder Mystery 2 15.75 Billion
Piggy 12.8 Billion
Royale 9.86 Billion
BedWars 9.26 Billion
Pet Simulator X! 8.76 Billion

 

Most-Played-Roblox-Games

Source: Statista

Total number of Roblox app downloads globally

In the second quarter of 2024, Roblox saw a notable rise in downloads, reaching 54.86 million. This represents an increase of 4.61 million downloads compared to the 50.96 million downloads reported in Q4 2023.

By 2025, the number of Roblox app downloads is expected to reach approximately 59.8 million.

Below is the table showing the total number of Roblox downloads worldwide

Year No. of Roblox App Downloads
2020 (Q1) 36.2 Million
2020 (Q2) 40.46 Million
2020 (Q3) 43.30 Million
2020 (Q4) 39.44 Million
2021 (Q1) 38.92 Million
2021 (Q2) 37.87 Million
2021 (Q3) 43.18 Million
2021 (Q4) 47.6 Million
2022 (Q1) 43.15 Million
2022 (Q2) 39 Million
2022 (Q3) 42.93 Million
2022 (Q4) 41.78 Million
2023 (Q1) 50.96 Million
2023 (Q2) 51.44 Million
2023 (Q3) 51.01 Million
2023 (Q4) 50.25 Million
2024 (Q1) 55.85 Million
2024 (Q2) 54.86 Million

number-of-Roblox-app-downloads-globally

Source: Statista

Daily Active Users on Roblox Games by Region

In Q2 2024, Roblox had 17.1 million users in the US and Canada, 20.6 million in Europe, 20.2 million in Asia-Pacific, and 21.6 million in the Rest of the World. The Asia-Pacific region experienced the highest increase in users, growing by 7.5% from 18.8 million to 20.2 million during this period.

Year US and Canada Europe Asia-Pacific Rest of World
2021 (Q1) 12.6 Million 12.5 Million 6.5 Million 10.6 Million
2021 (Q2) 12.1 Million 11.8 Million 7.2 Million 12.1 Million
2021 (Q3) 12.2 Million 11.9 Million 9.4 Million 13.8 Million
2021 (Q4) 11.2 Million 13.4 Million 11.2 Million 13.7 Million
2022 (Q1) 12.4 Million 15 Million 12.6 Million 14.2 Million
2022 (Q2) 12.4 Million 14.1 Million 12.3 Million 13.4 Million
2022 (Q3) 14.2 Million 15.5 Million 13.2 Million 15.9 Million
2022 (Q4) 13.3 Million 16.6 Million 13.6 Million 15.3 Million
2023 (Q1) 14.3 Million 19 Million 14.9 Million 17.9 Million
2023 (Q2) 14.2 Million 18.2 Million 15.5 Million 17.7 Million
2023 (Q3) 15.7 Million 18.9 Million 16.2 Million 19.4 Million
2023 (Q4) 15.6 Million 20 Million 17.2 Million 18.7 Million
2024 (Q1) 16.2 Million 21.4 Million 18.8 Million 21.3 Million
2024 (Q2) 17.1 Million 20.6 Million 20.2 Million 21.6 Million

Roblox-Games-by-Region

Source: Statista, Roblox Share Holder Letter

Mobile games with the highest revenue globally

Among the top-grossing mobile games, Honor of Kings stands out with the highest revenue, totaling $937.7 million. MONOPOLY GO! follows with $686.05 million, and PUBG Mobile comes in third with $599.77 million. Meanwhile, Roblox holds the fifth position with a revenue of $544.43 million.

Overall, the data highlights the significant revenue generated by these leading mobile games, with Honor of Kings standing out as the top performer in the industry.

Here is the table showing top-grossing mobile games by total revenue

Mobile Games Total Revenue
Honor of kings $937.7 Million
MONOPOLY GO! $686.05 Million
PUBG Mobile $599.77 Million
Royal Match $597.48 Million
Roblox $544.43 Million
Candy Crush Saga $513.14 Million
Last War Survival $422.3 Million
Honkai: Star Rail $372.14 Million
Whiteout Survival $358.07 Million
Coin Master $357.82 Million
Genshin Impact $312.95 Million
Brawl Stars $306.7 Million
Gardenscapes $253.89 Million
Pokemon GO $253.17 Million
Legend of Mushroom $239.77 Million

top-grossing-mobile-games-by-total-revenue

Source: Statista
Number-of-Experiences-on-Roblox

Roblox Audience Breakdown by Age Group

23% of Roblox users are between the ages of 17 and 24, making this the largest demographic group on the platform. Following closely are users under 9 and those aged 9-12, accounting for 21% of its user base. 16% of Roblox users fall in the 13-16 age group, making it the smallest age bracket. This indicates that the platform is more popular among Gen Z and Millennials.

Here is the table that presents the age breakdown among Roblox users

Age Group % of Roblox Users
Under 9 21%
9-12 Years 21%
13-16 Years 16%
17-24 Years 23%
25 Years + 18%

Audience-Breakdown-by-Age-Group

Source: Statista, Roblox Share Holder Letter

Roblox users by Gender

5 out of 10 Roblox users are male, making it the largest gender group on the platform. Females account for 39% of users, and 8% have an unknown gender. This distribution shows a higher proportion of male users compared to females.

Here is the table that presents the gender breakdown among Roblox users

Gender % of Roblox Users
Male 53%
Female 39%
Unknown 8%

Roblox-users-by-Gender

Source: Statista

Distribution of Roblox users by Devices

80% of Roblox users access the platform via mobile devices, making it the most popular choice. Desktop users account for 18%, while only 2% use consoles. This data highlights that mobile devices are the dominant platform for Roblox, reflecting their convenience and widespread use.

Here is the table showing the percentage of Roblox users by devices

Devices % of Roblox Users
Mobile 80%
Desktop 18%
Console 2%

Roblox-users-by-Devices

Source: Statista

Roblox Users by Region

28% of Roblox users come from Europe, making it the hottest region for the platform. The Asia Pacific region comes next, with 23% of the user base, while the United States and Canada together account for 22%. This distribution shows that Roblox has a strong presence in Europe and a balanced user base across other regions.

Here is the table showing the percentage of Roblox users by region

Regions % of Roblox Users
United States and Canada 22%
Europe 28%
Asia Pacific 23%
Rest of World 27%

Roblox-Users-by-Region

Source: Statista

Total User Engagement on Roblox by Hours

526 games on Roblox have achieved over 10 million hours of user engagement. Following this, 3,200 games have surpassed 1 million hours of play. Notably, there are 7.9 million games with no recorded hours of engagement.

This disparity likely reflects the varying appeal and quality of games on the platform. High engagement hours among certain games may be attributed to their strong user retention, frequent updates, and engaging content. In contrast, many games may struggle to maintain prolonged user interest, resulting in lower engagement figures.

Here is the table detailing Roblox Experience Engagement by Hours

No. of Games on Roblox Total Hours
7,900,000 >0 hours
69,400 1k+Hours
21,100 10k+Hours
10,000 100k+Hours
3,200 1million Hours
526 10million hours

Roblox-Experience-Engagement-by-Hours

Source: Statista

Roblox App Revenue

In Q2 2024, Roblox generated a total of $276.61 billion in revenue. This shows a $8.84 million increase from the first quarter of 2024. The total revenue for Roblox in 2024 is estimated to reach around $1.14 billion.

Here is the table displaying Roblox app’s total revenue

Year Roblox App Revenue
2021 (Q1) $242.16 Million
2021 (Q2) $242.51 Million
2021 (Q3) $225.15 Million
2021 (Q4) $230.12 Million
2022 (Q1) $226.4 Million
2022 (Q2) $182.81 Million
2022 (Q3) $206.67 Million
2022 (Q4) $215.84 Million
2023 (Q1) $225.79 Million
2023 (Q2) $227.14 Million
2023 (Q3) $238.98 Million
2023 (Q4) $261.21 Million
2024 (Q1) $267.77 Million
2024 (Q2) $276.61 Million

Roblox-App-Revenue

Source: Statista, Roblox Press Release

Roblox App Player Spending by Country

The United States accounts for 56% of player spending on the Roblox app, positioning it as the top spender. The United Kingdom accounts for 5% of the total spending, while Canada, Australia, and South Korea each contribute 3%.

The Others category, which includes spending from various other countries, makes up 15% of the total. This data shows that the United States dominates player spending on Roblox, while other regions collectively contribute a smaller share.

Here is the breakdown of player spending on the Roblox app by country

Countries % of Roblox Players Spending
United States 56%
United Kingdom 5%
Canada 3%
Australia 3%
South Korea 3%
Germany 2%
Brazil 2%
Mexico 2%
Japan 2%
Saudi Arabia 2%
Indonesia 1%
Philippines 1%
Taiwan 1%
Hong Kong 1%
Thailand 1%
Others 15%

Roblox-app-by-country

Source: Statista

Top Revenue-Generating Mobile Game Development Apps Worldwide

Roblox is the top revenue-generating mobile game development app, with a revenue of $226 million. The second highest revenue earner is Rec Room – Play With Friends, which has generated $563,144. BlockmanGoVN ranks third, with a revenue of $48,375. This highlights Roblox’s dominant position in the market compared to other popular mobile game apps.

Here is a table of the top revenue-generating mobile game apps

Popular Mobile Games Total Revenue
Roblox $226 Million
Rec Room – Play With Friends 563,144
BlockmanGoVN 48,375
BUD – Create, Play and Hangout 41,213
Fancade 8,654
Struckd – 3D Game Creator 8,603
Draw Stick 1,288
HypeHype: Play With Friends 87
Papelria Sandbox: Online World 45

revenue-generating-mobile-game-apps

Source: Statista

Average bookings per daily active user of Roblox games

 

In Q2 2024, the average bookings per daily active user on Roblox amounted to $12.01. This shows a slight growth of 1.01% and an increase of $0.12 compared to the first quarter of 2024. Looking ahead, it is anticipated that the average bookings could reach $12.21 or higher by the end of 2024.

Here is the table showing the average bookings per daily active Roblox user

Year Average Bookings Per Daily Active Users
2021 (Q1) $15.48
2021 (Q2) $15.41
2021 (Q3) $13.49
2021 (Q4) $15.57
2022 (Q1) $11.67
2022 (Q2) $12.25
2022 (Q3) $11.94
2022 (Q4) $15.29
2023 (Q1) $11.7
2023 (Q2) $11.92
2023 (Q3) $11.96
2023 (Q4) $15.75
2024 (Q1) $11.89
2024 (Q2) $12.01

Average-bookings-per-daily-active-user

Source: Statista, Roblox Press Release, Roblox Supplement Materials

Total Roblox Revenue

In Q2 2024, Roblox generated $893.5 million in revenue, a $92.2 million increase. This was a growth of 11.5% from the previous quarter. It is estimated that by the end of 2024, the total revenue could reach $1.1 billion.

Here is the table displaying Roblox’s total revenue.

Year Total Roblox Revenue
2020(Q1) $161.6 Million
2020(Q2) $200.4 Million
2020(Q3) $251.9 Million
2020(Q4) $310 Million
2021 (Q1) $387 Million
2021 (Q2) $454.1 Million
2021 (Q3) $509.3 Million
2021 (Q4) $568.77 Million
2022 (Q1) $537.1 Million
2022 (Q2) $591.2 Million
2022 (Q3) $517.7 Million
2022 (Q4) $579 Million
2023 (Q1) $655.3 Million
2023 (Q2) $680.8 Million
2023 (Q3) $713.2 Million
2023 (Q4) $749.9 Million
2024 (Q1) $801.3 Million
2024 (Q2) $893.5 Million

revenue

Source: Statista, Roblox Press Release, Roblox Supplement Materials

Net Bookings generated by Roblox worldwide

In the Q2 2024, Roblox generated total net bookings of over $955.2 million. This shows a 3.5% growth compared to the previous quarter. And it is estimated that by the end of 2024, Roblox’s net bookings could reach around $1.2 billion.

Year Total Roblox Bookings
2020(Q1) $249.6 Million
2020(Q2) $494.2 Million
2020(Q3) $496.5 Million
2020(Q4) $642.3 Million
2021 (Q1) $652.3 Million
2021 (Q2) $665.5 Million
2021 (Q3) $637.8 Million
2021 (Q4) $770.1 Million
2022 (Q1) $631.2 Million
2022 (Q2) $639.9 Million
2022 (Q3) $701.7 Million
2022 (Q4) $899.4 Million
2023 (Q1) $773.8 Million
2023 (Q2) $708.7 Million
2023 (Q3) $839.5 Million
2023 (Q4) $1,126.8 Million
2024 (Q1) $923.8 Million
2024 (Q2) $955.2 Million

Net-Bookings-generated-by-Roblox-worldwide

Source: Statista, Roblox Press Release

Roblox New and Returning Monthly Unique Payers

In Q2 2024, Roblox saw an increase in average monthly unique payers to 16.5 million, up from 15.6 million in Q1 2024. The number of new payers remained stable at 3.0 million while returning payers grew from 12.6 million in Q1 to 13.5 million in Q2.

Looking ahead to Q4 2024, it’s predicted that the number of unique payers could exceed 17 million, with returning payers possibly reaching around 14 million.

Here is the table displaying the new and returning monthly unique payers for Roblox

Years Average Monthly Repurchase Rate Average New Monthly Unique Payers Average Returning Monthly Unique Payers
2022(Q2) 11.4 Million 2.0 Million 9.3 Million
2022(Q3) 12.9 Million 2.5 Million 10.4 Million
2022(Q4) 13.4 Million 2.5 Million 11.0 Million
2023(Q1) 13.8 Million 2.7 Million 11.2 Million
2023(Q2) 13.5 Million 2.5 Million 11.0 Million
2023(Q3) 14.7 Million 2.8 Million 11.9 Million
2023(Q4) 15.9 Million 3.0 Million 12.9 Million
2024(Q1) 15.6 Million 3.0 Million 12.6 Million
2024(Q2) 16.5 Million 3.0 Million 13.5 Million

Roblox-New-and-Returning-Monthly-Unique-Payers

Source: Press Release

<div class='toc'><ul><li><a href=#Roblox-daily-active-users><b>Roblox daily active users</b></li><li><a href=#User-Engagement-Hours-On-Roblox-Games><b>User Engagement Hours On Roblox Games</b></li><li><a href=#Roblox-active-users-by-age-Group><b>Roblox active users by age Group</b></li><li><a href=#Most-Played-Roblox-Games><b>Most Played Roblox Games</b></li><li><a href=#Total-number-of-Roblox-app-downloads-globally><b>Total number of Roblox app downloads globally</b></li><li><a href=#Daily-Active-Users-on-Roblox-Games-by-Region><b>Daily Active Users on Roblox Games by Region</b></li><li><a href=#Mobile-games-with-the-highest-revenue-globally><b>Mobile games with the highest revenue globally</b></li><li><a href=#Roblox-Audience-Breakdown-by-Age-Group><b>Roblox Audience Breakdown by Age Group</b></li><li><a href=#Roblox-users-by-Gender><b>Roblox users by Gender</b></li><li><a href=#Distribution-of-Roblox-users-by-Devices><b>Distribution of Roblox users by Devices</b></li><li><a href=#Roblox-Users-by-Region><b>Roblox Users by Region</b></li><li><a href=#Total-User-Engagement-on-Roblox-by-Hours><b>Total User Engagement on Roblox by Hours</b></li><li><a href=#Roblox-App-Revenue><b>Roblox App Revenue</b></li><li><a href=#Roblox-App-Player-Spending-by-Country><b>Roblox App Player Spending by Country</b></li><li><a href=#Top-Revenue-Generating-Mobile-Game-Development-Apps-Worldwide><b>Top Revenue-Generating Mobile Game Development Apps Worldwide</b></li><li><a href=#Average-bookings-per-daily-active-user-of-Roblox-games><b>Average bookings per daily active user of Roblox games</b></li><li><a href=#Total-Roblox-Revenue><b>Total Roblox Revenue</b></li><li><a href=#Net-Bookings-generated-by-Roblox-worldwide><b>Net Bookings generated by Roblox worldwide</b></li><li><a href=#Roblox-New-and-Returning-Monthly-Unique-Payers><b>Roblox New and Returning Monthly Unique Payers</b></li></ul></div>

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