Roblox Usage Statistics: How Many People Play Roblox (2024)
Roblox is an online platform where millions of people come together to create, share, and explore 3D worlds. With over 79.5 million daily active users, Roblox is one of the most played games in 2024.
Users spend an average of 3.2 billion hours on the platform monthly, contributing to 17.4 billion engagement hours. The platform also features 5.3 million active experiences created by more than 2.5 million developers.
In this blog, we will look at key statistics about Roblox's growth, user demographics, and how people are using the platform. This will give a clear picture of Roblox's impact and its place in online entertainment.
Roblox Statistics 2024 (Editor's Picks)
- Roblox has over 79.5 million daily active users worldwide.
- Roblox currently hosts around 5.3 million games on its platform.
- It is estimated that there are 99.62 million total players or subscribers on Roblox.
- There are over 28.39k daily players on Roblox.
- Roblox currently has over 2.5 million developers.
- 80% of Roblox users prefer to access the game on mobile devices.
- The average booking per monthly unique payer on Roblox is $19.34.
- As of Q2 2024, Roblox has a total engagement hours of 17.4 Billion.
Roblox daily active users
As of the second quarter of 2024, Roblox has over 79.5 million daily active users. This represents an increase of 1.8 million users, showing a growth of 2.32% from the previous quarter. The number of Roblox users is predicted to reach 84.2 million by the end of 2024.
Here is the table showing the total daily active users on Roblox
Year | Daily Active Users of Roblox |
2020 (Q1) | 23.6 Million |
2020 (Q2) | 33.4 Million |
2020 (Q3) | 36.2 Million |
2020 (Q4) | 37.1 Million |
2021 (Q1) | 42.1 Million |
2021 (Q2) | 43.2 Million |
2021 (Q3) | 47.3 Million |
2021 (Q4) | 49.5 Million |
2022 (Q1) | 54.1 Million |
2022 (Q2) | 52.2 Million |
2022 (Q3) | 58.8 Million |
2022 (Q4) | 58.8 Million |
2023 (Q1) | 66.1 Million |
2023 (Q2) | 65.5 Million |
2023 (Q3) | 70.2 Million |
2023 (Q4) | 71.5 Million |
2024 (Q1) | 77.7 Million |
2024 (Q2) | 79.5 Million |
User Engagement Hours On Roblox Games
In the second quarter of 2024, Roblox recorded a total of 17.4 billion engagement hours, representing a 4.19% increase from the previous quarter. Roblox’s total engagement hours for 2024 are projected to range around 72 billion by the end of the year.
Here is the table showing the total engagement hours on Roblox
Year | Engagement Hours on Roblox |
2020 (Q1) | 4.88 Billion |
2020 (Q2) | 8.59 Billion |
2020 (Q3) | 8.71 Billion |
2020 (Q4) | 8.43 Billion |
2021 (Q1) | 9.67 Billion |
2021 (Q2) | 9.74 Billion |
2021 (Q3) | 11.18 Billion |
2021 (Q4) | 10.82 Billion |
2022 (Q1) | 11.82 Billion |
2022 (Q2) | 11.29 Billion |
2022 (Q3) | 13.4 Billion |
2022 (Q4) | 12.81 Billion |
2023 (Q1) | 14.49 Billion |
2023 (Q2) | 13.99 Billion |
2023 (Q3) | 16.04 Billion |
2023 (Q4) | 15.5 Billion |
2024 (Q1) | 16.7 Billion |
2024 (Q2) | 17.4 Billion |
Source: Roblox, Statista, Roblox Share Holder Letter
Roblox active users by age Group
In Q2 2024, Roblox had about 32.4 million daily active users aged 13 and under, and around 46.4 million users over 13. This represents a 0.93% increase for the younger group and a 3.34% increase for the older group compared to Q1 2024. The data shows that users over 13 are the largest segment of Roblox's user base.
By the end of 2024, daily active users are estimated to reach around 33 million for the younger group and 49.6 million for the older group.
The table below shows the daily active users on Roblox by age group
Year | Daily Active Users on Roblox | |
13 Years and Under | Over 13 Years | |
2020 (Q1) | 13.3 Million | 9.7 Million |
2020 (Q2) | 17.9 Million | 14.6 Million |
2020 (Q3) | 19.3 Million | 16.1 Million |
2020 (Q4) | 19.5 Million | 17.2 Million |
2021 (Q1) | 21.3 Million | 20.5 Million |
2021 (Q2) | 21.5 Million | 21.4 Million |
2021 (Q3) | 23.1 Million | 23.8 Million |
2021 (Q4) | 23.6 Million | 25.6 Million |
2022 (Q1) | 25.5 Million | 28.3 Million |
2022 (Q2) | 24.2 Million | 27.7 Million |
2022 (Q3) | 26.4 Million | 31.9 Million |
2022 (Q4) | 26 Million | 32.4 Million |
2023 (Q1) | 28.7 Million | 36.9 Million |
2023 (Q2) | 28.2 Million | 36.8 Million |
2023 (Q3) | 29.7 Million | 40 Million |
2023 (Q4) | 29.3 Million | 41.4 Million |
2024 (Q1) | 32.1 Million | 44.9 Million |
2024 (Q2) | 32.4 Million | 46.4 Million |
Source: Statista
Most Played Roblox Games
Brookhaven RP is the most popular game on Roblox with an impressive 50.24 billion all-time visits. Next on the list is Adopt Me!, which has garnered 36.7 billion all-time visits with its engaging pet and family simulation gameplay. Blox Fruits follows closely with 36.12 billion visits, attracting players with its action-packed adventures.
Here is the table showing the most played games on Roblox
Name of the Genre | No. of Visits |
Brookhaven RP | 50.24 Billion |
Adopt Me! | 36.7 Billion |
Blox Fruits | 36.12 Billion |
Tower of Hell | 23.36 Billion |
MeepCity | 16.01 Billion |
Murder Mystery 2 | 15.75 Billion |
Piggy | 12.8 Billion |
Royale | 9.86 Billion |
BedWars | 9.26 Billion |
Pet Simulator X! | 8.76 Billion |
Source: Statista
Total number of Roblox app downloads globally
In the second quarter of 2024, Roblox saw a notable rise in downloads, reaching 54.86 million. This represents an increase of 4.61 million downloads compared to the 50.96 million downloads reported in Q4 2023.
By 2025, the number of Roblox app downloads is expected to reach approximately 59.8 million.
Below is the table showing the total number of Roblox downloads worldwide
Year | No. of Roblox App Downloads |
2020 (Q1) | 36.2 Million |
2020 (Q2) | 40.46 Million |
2020 (Q3) | 43.30 Million |
2020 (Q4) | 39.44 Million |
2021 (Q1) | 38.92 Million |
2021 (Q2) | 37.87 Million |
2021 (Q3) | 43.18 Million |
2021 (Q4) | 47.6 Million |
2022 (Q1) | 43.15 Million |
2022 (Q2) | 39 Million |
2022 (Q3) | 42.93 Million |
2022 (Q4) | 41.78 Million |
2023 (Q1) | 50.96 Million |
2023 (Q2) | 51.44 Million |
2023 (Q3) | 51.01 Million |
2023 (Q4) | 50.25 Million |
2024 (Q1) | 55.85 Million |
2024 (Q2) | 54.86 Million |
Source: Statista
Daily Active Users on Roblox Games by Region
In Q2 2024, Roblox had 17.1 million users in the US and Canada, 20.6 million in Europe, 20.2 million in Asia-Pacific, and 21.6 million in the Rest of the World. The Asia-Pacific region experienced the highest increase in users, growing by 7.5% from 18.8 million to 20.2 million during this period.
Year | US and Canada | Europe | Asia-Pacific | Rest of World |
2021 (Q1) | 12.6 Million | 12.5 Million | 6.5 Million | 10.6 Million |
2021 (Q2) | 12.1 Million | 11.8 Million | 7.2 Million | 12.1 Million |
2021 (Q3) | 12.2 Million | 11.9 Million | 9.4 Million | 13.8 Million |
2021 (Q4) | 11.2 Million | 13.4 Million | 11.2 Million | 13.7 Million |
2022 (Q1) | 12.4 Million | 15 Million | 12.6 Million | 14.2 Million |
2022 (Q2) | 12.4 Million | 14.1 Million | 12.3 Million | 13.4 Million |
2022 (Q3) | 14.2 Million | 15.5 Million | 13.2 Million | 15.9 Million |
2022 (Q4) | 13.3 Million | 16.6 Million | 13.6 Million | 15.3 Million |
2023 (Q1) | 14.3 Million | 19 Million | 14.9 Million | 17.9 Million |
2023 (Q2) | 14.2 Million | 18.2 Million | 15.5 Million | 17.7 Million |
2023 (Q3) | 15.7 Million | 18.9 Million | 16.2 Million | 19.4 Million |
2023 (Q4) | 15.6 Million | 20 Million | 17.2 Million | 18.7 Million |
2024 (Q1) | 16.2 Million | 21.4 Million | 18.8 Million | 21.3 Million |
2024 (Q2) | 17.1 Million | 20.6 Million | 20.2 Million | 21.6 Million |
Source: Statista, Roblox Share Holder Letter
Mobile games with the highest revenue globally
Among the top-grossing mobile games, Honor of Kings stands out with the highest revenue, totaling $937.7 million. MONOPOLY GO! follows with $686.05 million, and PUBG Mobile comes in third with $599.77 million. Meanwhile, Roblox holds the fifth position with a revenue of $544.43 million.
Overall, the data highlights the significant revenue generated by these leading mobile games, with Honor of Kings standing out as the top performer in the industry.
Here is the table showing top-grossing mobile games by total revenue
Mobile Games | Total Revenue |
Honor of kings | $937.7 Million |
MONOPOLY GO! | $686.05 Million |
PUBG Mobile | $599.77 Million |
Royal Match | $597.48 Million |
Roblox | $544.43 Million |
Candy Crush Saga | $513.14 Million |
Last War Survival | $422.3 Million |
Honkai: Star Rail | $372.14 Million |
Whiteout Survival | $358.07 Million |
Coin Master | $357.82 Million |
Genshin Impact | $312.95 Million |
Brawl Stars | $306.7 Million |
Gardenscapes | $253.89 Million |
Pokemon GO | $253.17 Million |
Legend of Mushroom | $239.77 Million |
Source: Statista
Roblox Audience Breakdown by Age Group
23% of Roblox users are between the ages of 17 and 24, making this the largest demographic group on the platform. Following closely are users under 9 and those aged 9-12, accounting for 21% of its user base. 16% of Roblox users fall in the 13-16 age group, making it the smallest age bracket. This indicates that the platform is more popular among Gen Z and Millennials.
Here is the table that presents the age breakdown among Roblox users
Age Group | % of Roblox Users |
Under 9 | 21% |
9-12 Years | 21% |
13-16 Years | 16% |
17-24 Years | 23% |
25 Years + | 18% |
Source: Statista, Roblox Share Holder Letter
Roblox users by Gender
5 out of 10 Roblox users are male, making it the largest gender group on the platform. Females account for 39% of users, and 8% have an unknown gender. This distribution shows a higher proportion of male users compared to females.
Here is the table that presents the gender breakdown among Roblox users
Gender | % of Roblox Users |
Male | 53% |
Female | 39% |
Unknown | 8% |
Source: Statista
Distribution of Roblox users by Devices
80% of Roblox users access the platform via mobile devices, making it the most popular choice. Desktop users account for 18%, while only 2% use consoles. This data highlights that mobile devices are the dominant platform for Roblox, reflecting their convenience and widespread use.
Here is the table showing the percentage of Roblox users by devices
Devices | % of Roblox Users |
Mobile | 80% |
Desktop | 18% |
Console | 2% |
Source: Statista
Roblox Users by Region
28% of Roblox users come from Europe, making it the hottest region for the platform. The Asia Pacific region comes next, with 23% of the user base, while the United States and Canada together account for 22%. This distribution shows that Roblox has a strong presence in Europe and a balanced user base across other regions.
Here is the table showing the percentage of Roblox users by region
Regions | % of Roblox Users |
United States and Canada | 22% |
Europe | 28% |
Asia Pacific | 23% |
Rest of World | 27% |
Source: Statista
Total User Engagement on Roblox by Hours
526 games on Roblox have achieved over 10 million hours of user engagement. Following this, 3,200 games have surpassed 1 million hours of play. Notably, there are 7.9 million games with no recorded hours of engagement.
This disparity likely reflects the varying appeal and quality of games on the platform. High engagement hours among certain games may be attributed to their strong user retention, frequent updates, and engaging content. In contrast, many games may struggle to maintain prolonged user interest, resulting in lower engagement figures.
Here is the table detailing Roblox Experience Engagement by Hours
No. of Games on Roblox | Total Hours |
7,900,000 | >0 hours |
69,400 | 1k+Hours |
21,100 | 10k+Hours |
10,000 | 100k+Hours |
3,200 | 1million Hours |
526 | 10million hours |
Source: Statista
Roblox App Revenue
In Q2 2024, Roblox generated a total of $276.61 billion in revenue. This shows a $8.84 million increase from the first quarter of 2024. The total revenue for Roblox in 2024 is estimated to reach around $1.14 billion.
Here is the table displaying Roblox app’s total revenue
Year | Roblox App Revenue |
2021 (Q1) | $242.16 Million |
2021 (Q2) | $242.51 Million |
2021 (Q3) | $225.15 Million |
2021 (Q4) | $230.12 Million |
2022 (Q1) | $226.4 Million |
2022 (Q2) | $182.81 Million |
2022 (Q3) | $206.67 Million |
2022 (Q4) | $215.84 Million |
2023 (Q1) | $225.79 Million |
2023 (Q2) | $227.14 Million |
2023 (Q3) | $238.98 Million |
2023 (Q4) | $261.21 Million |
2024 (Q1) | $267.77 Million |
2024 (Q2) | $276.61 Million |
Source: Statista, Roblox Press Release
Roblox App Player Spending by Country
The United States accounts for 56% of player spending on the Roblox app, positioning it as the top spender. The United Kingdom accounts for 5% of the total spending, while Canada, Australia, and South Korea each contribute 3%.
The Others category, which includes spending from various other countries, makes up 15% of the total. This data shows that the United States dominates player spending on Roblox, while other regions collectively contribute a smaller share.
Here is the breakdown of player spending on the Roblox app by country
Countries | % of Roblox Players Spending |
United States | 56% |
United Kingdom | 5% |
Canada | 3% |
Australia | 3% |
South Korea | 3% |
Germany | 2% |
Brazil | 2% |
Mexico | 2% |
Japan | 2% |
Saudi Arabia | 2% |
Indonesia | 1% |
Philippines | 1% |
Taiwan | 1% |
Hong Kong | 1% |
Thailand | 1% |
Others | 15% |
Source: Statista
Top Revenue-Generating Mobile Game Development Apps Worldwide
Roblox is the top revenue-generating mobile game development app, with a revenue of $226 million. The second highest revenue earner is Rec Room – Play With Friends, which has generated $563,144. BlockmanGoVN ranks third, with a revenue of $48,375. This highlights Roblox’s dominant position in the market compared to other popular mobile game apps.
Here is a table of the top revenue-generating mobile game apps
Popular Mobile Games | Total Revenue |
Roblox | $226 Million |
Rec Room – Play With Friends | 563,144 |
BlockmanGoVN | 48,375 |
BUD – Create, Play and Hangout | 41,213 |
Fancade | 8,654 |
Struckd – 3D Game Creator | 8,603 |
Draw Stick | 1,288 |
HypeHype: Play With Friends | 87 |
Papelria Sandbox: Online World | 45 |
Source: Statista
Average bookings per daily active user of Roblox games
In Q2 2024, the average bookings per daily active user on Roblox amounted to $12.01. This shows a slight growth of 1.01% and an increase of $0.12 compared to the first quarter of 2024. Looking ahead, it is anticipated that the average bookings could reach $12.21 or higher by the end of 2024.
Here is the table showing the average bookings per daily active Roblox user
Year | Average Bookings Per Daily Active Users |
2021 (Q1) | $15.48 |
2021 (Q2) | $15.41 |
2021 (Q3) | $13.49 |
2021 (Q4) | $15.57 |
2022 (Q1) | $11.67 |
2022 (Q2) | $12.25 |
2022 (Q3) | $11.94 |
2022 (Q4) | $15.29 |
2023 (Q1) | $11.7 |
2023 (Q2) | $11.92 |
2023 (Q3) | $11.96 |
2023 (Q4) | $15.75 |
2024 (Q1) | $11.89 |
2024 (Q2) | $12.01 |
Source: Statista, Roblox Press Release, Roblox Supplement Materials
Total Roblox Revenue
In Q2 2024, Roblox generated $893.5 million in revenue, a $92.2 million increase. This was a growth of 11.5% from the previous quarter. It is estimated that by the end of 2024, the total revenue could reach $1.1 billion.
Here is the table displaying Roblox’s total revenue.
Year | Total Roblox Revenue |
2020(Q1) | $161.6 Million |
2020(Q2) | $200.4 Million |
2020(Q3) | $251.9 Million |
2020(Q4) | $310 Million |
2021 (Q1) | $387 Million |
2021 (Q2) | $454.1 Million |
2021 (Q3) | $509.3 Million |
2021 (Q4) | $568.77 Million |
2022 (Q1) | $537.1 Million |
2022 (Q2) | $591.2 Million |
2022 (Q3) | $517.7 Million |
2022 (Q4) | $579 Million |
2023 (Q1) | $655.3 Million |
2023 (Q2) | $680.8 Million |
2023 (Q3) | $713.2 Million |
2023 (Q4) | $749.9 Million |
2024 (Q1) | $801.3 Million |
2024 (Q2) | $893.5 Million |
Source: Statista, Roblox Press Release, Roblox Supplement Materials
Net Bookings generated by Roblox worldwide
In the Q2 2024, Roblox generated total net bookings of over $955.2 million. This shows a 3.5% growth compared to the previous quarter. And it is estimated that by the end of 2024, Roblox’s net bookings could reach around $1.2 billion.
Year | Total Roblox Bookings |
2020(Q1) | $249.6 Million |
2020(Q2) | $494.2 Million |
2020(Q3) | $496.5 Million |
2020(Q4) | $642.3 Million |
2021 (Q1) | $652.3 Million |
2021 (Q2) | $665.5 Million |
2021 (Q3) | $637.8 Million |
2021 (Q4) | $770.1 Million |
2022 (Q1) | $631.2 Million |
2022 (Q2) | $639.9 Million |
2022 (Q3) | $701.7 Million |
2022 (Q4) | $899.4 Million |
2023 (Q1) | $773.8 Million |
2023 (Q2) | $708.7 Million |
2023 (Q3) | $839.5 Million |
2023 (Q4) | $1,126.8 Million |
2024 (Q1) | $923.8 Million |
2024 (Q2) | $955.2 Million |
Source: Statista, Roblox Press Release
Roblox New and Returning Monthly Unique Payers
In Q2 2024, Roblox saw an increase in average monthly unique payers to 16.5 million, up from 15.6 million in Q1 2024. The number of new payers remained stable at 3.0 million while returning payers grew from 12.6 million in Q1 to 13.5 million in Q2.
Looking ahead to Q4 2024, it’s predicted that the number of unique payers could exceed 17 million, with returning payers possibly reaching around 14 million.
Here is the table displaying the new and returning monthly unique payers for Roblox
Years | Average Monthly Repurchase Rate | Average New Monthly Unique Payers | Average Returning Monthly Unique Payers |
2022(Q2) | 11.4 Million | 2.0 Million | 9.3 Million |
2022(Q3) | 12.9 Million | 2.5 Million | 10.4 Million |
2022(Q4) | 13.4 Million | 2.5 Million | 11.0 Million |
2023(Q1) | 13.8 Million | 2.7 Million | 11.2 Million |
2023(Q2) | 13.5 Million | 2.5 Million | 11.0 Million |
2023(Q3) | 14.7 Million | 2.8 Million | 11.9 Million |
2023(Q4) | 15.9 Million | 3.0 Million | 12.9 Million |
2024(Q1) | 15.6 Million | 3.0 Million | 12.6 Million |
2024(Q2) | 16.5 Million | 3.0 Million | 13.5 Million |
Source: Press Release